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Myths and Legends
Finn MacCool and the Giant's Causeway
An object that is supposed to bring good luck.
A strong claw.
An inn or public house.
A violent storm.
Stormy; full of commotion.
A person who rents a house building or land etc from a landlord.
An area of land, especially one that belongs to a country or person.
To carry out a test or challenge on a person or thing.
1. A set of ideas put forward to explain something. 2. The principal or something rather than its practice. 3. In theory what should have happened.
A person who steal things.
In myths usually a sign or signal of something such as a gift to symbolise a token of friendship or allegiance.
A place where someone is buried -a monument built over this.
Make a person feel great pain or worry.
A dreamy or unconscious state rather like sleep.
Change the form or appearance or character of a person or thing.
A shock that produces a lasting effect on a person's mind.
A store of precious metals or jewels.
Lockable box in which treasure is stored.
A formal agreement between teo or more countries or groups of people.
1. The process of examining evidence to see if somebody is guilty of a crime. 2. To put something or someone to the test. 3. An annoying person or thing.
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